Post by Beepo on Jul 10, 2005 11:17:34 GMT -5
Rules
Basic RPG. You wander around, walking up to people, and fight. Damage amount is: Attack-Defense=Damage. Or Magic=Magic Defense=Damage. Air is good against Earth, Earth is good against Water, Water is good againts Fire, and Fire is good against Air. Basic Cycle. You only attack once per post. This RPG will last probobly a good 45-60 pages once we get enough members. We need at least 12 members online everyday. The weapons are Swords, Daggers, Knifes, Schimtars, Lances, Magic, Axes and Bows. You can buy them at the weapons shop located at another topic. You start out with 1,000 gp and fight people to gain there earnings, or you can sell things for money. You can also join up with a member to defeat others.
So in words, the battle style is:
Member with most seconds+Other Member=Damage or effects dealt and end of turn
Or:
Member with most seconds and other member=Other member=effects dealt and damage and end of turn
Or:
Member with most seconds and other member+Other member and partner member=Effects and damage dealt and end of turn.
Most of the battles take place in the RP topic. If they get to long, they will be held at another topic.
If you die, you have 1 HP, your money will be in the hands of the member that defeated you, and you will have no weapons or magic tomes. So you will need to go to the White Wizard Palace and heal yourself fully. They will give you 300 gp to spend on weapons and tomes, and items.
The OHKO S A B C D battle system is as so: when you start, you will get a randomly selected stats starter selected on the roulette board. If you have an S, most likly it will be high, and if you have a D, it will most likly be low.
Example Profile:
Taer
Class: Axman
Stats: ATT 6 DEF 2 MAG none MAGD 4
Level: 1
Items: Iron Axe, Potion
Gp: 230
You will be leveled up after you get 100 EXP.
EXP Map:
Defeating of member your class, your level: 47 EXP
Defeating of member not your class, your level: 40 EXP
Defeating of member 1 level over your level, your class: 64 EXP
Defeatinng of member 1 level over your level, not your class: 68 EXP
Defeating of member less leveled then you, your class: 30 EXP
Defeating of member less leveled then you, not your class: 30 EXP
Defeating of member 2 levels higher then you, your class: 78 EXP
Defeating of member 2 levels higher then you, not your class: 80 EXP
Ok, thats about it. Except if the battle is 2 member vs 1, and the 2 member wins, the EXP is split 50/50 for them, and if the 1 member wins, the EXP is doubled.
Have fun playing!
Basic RPG. You wander around, walking up to people, and fight. Damage amount is: Attack-Defense=Damage. Or Magic=Magic Defense=Damage. Air is good against Earth, Earth is good against Water, Water is good againts Fire, and Fire is good against Air. Basic Cycle. You only attack once per post. This RPG will last probobly a good 45-60 pages once we get enough members. We need at least 12 members online everyday. The weapons are Swords, Daggers, Knifes, Schimtars, Lances, Magic, Axes and Bows. You can buy them at the weapons shop located at another topic. You start out with 1,000 gp and fight people to gain there earnings, or you can sell things for money. You can also join up with a member to defeat others.
So in words, the battle style is:
Member with most seconds+Other Member=Damage or effects dealt and end of turn
Or:
Member with most seconds and other member=Other member=effects dealt and damage and end of turn
Or:
Member with most seconds and other member+Other member and partner member=Effects and damage dealt and end of turn.
Most of the battles take place in the RP topic. If they get to long, they will be held at another topic.
If you die, you have 1 HP, your money will be in the hands of the member that defeated you, and you will have no weapons or magic tomes. So you will need to go to the White Wizard Palace and heal yourself fully. They will give you 300 gp to spend on weapons and tomes, and items.
The OHKO S A B C D battle system is as so: when you start, you will get a randomly selected stats starter selected on the roulette board. If you have an S, most likly it will be high, and if you have a D, it will most likly be low.
Example Profile:
Taer
Class: Axman
Stats: ATT 6 DEF 2 MAG none MAGD 4
Level: 1
Items: Iron Axe, Potion
Gp: 230
You will be leveled up after you get 100 EXP.
EXP Map:
Defeating of member your class, your level: 47 EXP
Defeating of member not your class, your level: 40 EXP
Defeating of member 1 level over your level, your class: 64 EXP
Defeatinng of member 1 level over your level, not your class: 68 EXP
Defeating of member less leveled then you, your class: 30 EXP
Defeating of member less leveled then you, not your class: 30 EXP
Defeating of member 2 levels higher then you, your class: 78 EXP
Defeating of member 2 levels higher then you, not your class: 80 EXP
Ok, thats about it. Except if the battle is 2 member vs 1, and the 2 member wins, the EXP is split 50/50 for them, and if the 1 member wins, the EXP is doubled.
Have fun playing!